About
I am a game programmer, designer, writer and cinematic artist with over 3 years of specialized education in game development.
Developing immersive video game mechanics is my passion.
I am currently completing my final semester in Game Development at Algonquin College.
Projects
Postal Apocalypse
-Release: April 2025
-Studio: Going Postal Productions
-Platforms: PC, Linix. Controller support
-Skill Focus: Player Controls, Camera Behaviour, Unit Testing, UI.
-Engine: Unity
-Time Spent on Project: 8 months
Dirty Dogs
-Released: April 2024
-Studio: Team 5.5
-Platforms: PC, Linux. Controller Support
-Skill Focus: Multiplayer Networking, Player Controls.
-Engine: Unreal Engine 5
-Time Spent on Project: 4 Months
Librarian Simulator
-Project End: June 2024
-Studio: Solo Developer
-Platforms: PC
-Skill Focus: Backend development
-Engine and Tools: Unity, 3DSMax
-Time Spent on Project: 1 Month
Super Mario Remake
-Project End: December 2023
-Platforms: PC
-Skill Focus: Game Mechanics
-Engine: Unreal Engine 5
-Time Spent on Project: 2 Weeks
Bat Maze
-Project End: December 2023
-Platforms: PC
-Skill Focus: Engine Programming
-Engine: Custom Game Engine
-Time Spent on Project: 12 Weeks.
Lunar Lander
-Project End: March 2024
-Platforms: PC
-Skill Focus: Engine Programming
-Engine: Custom Game Engine
-Time Spent on Project: 2 Weeks
3D Golf
-Project End: April 2024
-Platforms: PC
-Skill Focus: Engine Programming.
-Engine: Custom Engine
-Time Spent on Project: 8 Weeks
Asteroids
-Project End: November 2023
-Platforms: PC
-Skill Focus: Solo-Developer
-Engine: GameDev2D (Educational Game Engine)
-Time Spent on Project: 2 weeks
Sokoban
-Project End: November 2023
-Platforms: PC
-Skill Focus: Engine Programming
-Engine: Custom Game Engine
-Time Spent on Project: 3 Weeks
Other Skills
Design
I really enjoy designing user interfaces, but I also have experience in level design. Check it out!
Storytelling
I love writing, I also love video editing. Here’s some projects I’ve worked on to convey a story to the player.