• Project End: March 2024
  • Platforms: PC
  • Skill Focus: Engine Programming
  • Engine and Tools: Custom Game Engine
  • Time Spent on Project: 2 Weeks

Additions to Custom Game Engine:

Physics

Physics

I implemented the Box2D physics library (an open source physics engine).

Smooth Camera

Smooth Camera

I created a smooth camera to follow the player and slowly zoom in as we approach landing.

Terrain Generator

Terrain Generator

I built a custom terrain generator to fill the ground with debris and unlandable area’s.