- Project End: March 2024
- Platforms: PC
- Skill Focus: Engine Programming
- Engine and Tools: Custom Game Engine
- Time Spent on Project: 2 Weeks
Additions to Custom Game Engine:
Physics
I implemented the Box2D physics library (an open source physics engine).
Smooth Camera
I created a smooth camera to follow the player and slowly zoom in as we approach landing.
Terrain Generator
I built a custom terrain generator to fill the ground with debris and unlandable area’s.